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Friday, August 11, 2017

Zach Best Benefit Bundle

If you frequent the Lonewolf G+ group or the solo rpg guild on Board Game Geek, you probably have read the news that Zach Best of Conjecture Games is currently in hospice care due to cancer. Jacob Ross and other RPG designers have put together a benefit bundle for Zach's family, which you can find below:

http://www.drivethrurpg.com/product/218759/Zach-Best-Family-Benefit-Bundle-BUNDLE

You can find out more here:

https://plus.google.com/105656318494733199771/posts/Qeq1nze6u7e

Friday, July 14, 2017

Our Last Best Hope - The Killer Asteroid- Act 2 - Final Scene: Taking on the Crisis!

Oops. Previous scene's title should have been "Act 2 - Scene 3 - Taking on the Threat". 

Anyway, Hema has made it this far to finally face the Crisis. Will the world be saved? Read on to find out at this AP link: Act 2 - Final Scene: Taking on the Crisis!


1.   Act1: Scene 1
2.   Act 1: Scenes 2 & 3
3.   Act1: Scene 4a
4.   Act1: Scene 4b
5.   End of Act 1 & Act 2: Scene 1
6.   Act 2: Scene 1: Taking on the Threat
7.   Act 2 - Scene 2
8.   Act 2 - Scene2: Taking on the Threat

Saturday, July 1, 2017

Our Last Best Hope - The Killer Asteroid- Act 2 - Scene 3 - Taking on the Threat

I sort of knew how this one would go since the mechanics empowered me to set much of the direction. Dialogue from Hema and MIMIC was still generated and kept things fresh.



Wednesday, June 28, 2017

Our Last Best Hope - The Killer Asteroid- Act 2 - Scene 3 - Hema & Brett

Got a little bit stuck here. Either it's my tiredness or maybe it's a weakness of the transcript or the parser. I think it's how the movie transcripts slant. Scenes where I'm not focusing on personal lives, but rather on the crisis and actions related to it have gone faster and smoother. When the focus is on personal lives and relationships, I've had a harder time finding results I can integrate.

Still, it sort of worked out here with the pauses and changes in subject (which provided surprise). Oracle questions also came to the rescue (a last resort for me).




Sunday, June 25, 2017

Our Last Best Hope - The Killer Asteroid - Act 2 - Scene 2 - Taking on the Threat

This scene did not turn out at all like I expected. The game mechanics really took things in another direction. Maybe I just don't have a good sense of probability...

https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21188693#post21188693

Our Last Best Hope: The Killer Asteroid: Act 2 - Scene 2 - Brett & Catherine


This is a flashback scene due to circumstances stemming from the last scene.
https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21186777#post21186777




Wednesday, June 21, 2017

Our Last Best Hope - The Killer Asteroid: Act 2 - Scene 1 - Taking on the Threat

I messed up another rule regarding effects after a roll. I thought only amounts above 5 or above caused effects. we should have taken harm in some rolls, and the threats should have been reduced further in other rolls. When Black dice were added to the event pool, we should have gotten story points too, but I forgot.

So, it kinda balances out, but it's stupid, because I think I played it correctly before. I need a cheat sheet.

https://forum.rpg.net/showthread.php?798339-Our-Last-Best-Hope-The-Killer-Asteroid&p=21179261#post21179261

Previous scenes:

1. Act1: Scene 1
2. Act 1: Scenes 2 & 3
3. Act1: Scene 4a
4. Act1: Scene 4b
5. End of Act 1 & Act 2: Scene 1