- getting into conflicts way too early. Probably a result of:
- not making enough use of Mythic boolean questions to flesh out scenes, thus the scenes were pretty much flavorless
- not paying enough attention to each character's issues to drive the scenes, which led the stories in directions that had nothing to do with the issues
- not paying enough attention to the shock, which also left the scenes pretty flavorless
So, I'll probably post my unfinished first try at some point, but I plan to re-play this game keeping in mind the above points. I'll still keep the same shock and issues, but the re-tread will be more focused, and more fleshed out.