Here I try to apply the same process for the setting’s other Minutiae. I tried to let each Mythic “player” come up with up to three “suggestions” that I can then try to interpret.
- Other Minutiae
- M1: (Recruit)(A Plot)
- Adopt a plot (Of what?/What kind?)
- Recruit/Conscript of a Plot / for a Plot
- A plot/plan to recruit/conscript (for what?)
- Recruit [for?] a plan/idea
- M1: (Divide) (Advice)
- Take advice/wisdom equally
- Give advice/wisdom equally
- Disharmony/divide/lack of advice/wisdom
- Advice/Wisdom of disharmony/divide/lack
- Advice/Wisdom to divide/share
- M1: (Kill) (Expectations)
- Interpret as a literal command to me (the author)
- deflate(d) hopes
- expect/hope to/of deflate/deflation
- hope kills
- dead hope/expectations
- expectation of death/carnage
- death of hope/expectations
- dead/defeated future/hope
- future kills
- kill/defeat future/hope
- kill (as in drink): drink of expectations = partake of expectations
- obliterate/erase/end expectations/hope/future
- M2: (Dominate) (Ambush)
- Lie in wait to master/control/look down on
- domination by ambush/trap/waiting/patience
- ambush/trap the dominant
- patience of domination
- domination of patience
- M2: (Betray) (Advice)
- reveal advice/wisdom/guidance/counsel unintentionally
- betray/cheat/fail/denounce/deceive a mentor/advice/counselor
- to deceive/mislead/fail with advice/wisdom
- to impersonate a mentor/counselor/guru
- to propose betrayal/denouncing/revelation/cheating
- M2: (Work Hard) (Nature)
- work ethic of a character
- work hard on character/nature
- work hard on nature(wilderness)
- exploit someone's nature
- exploit nature(wilderness)
- nature/wilderness works hard/struggles
- the nature/character of hard work
On the next post, I hope to begin synthesizing these into Minutiae that make a cogent whole. I will also be able to add my own Minutiae, free of the limitations of those "suggestions", after that.
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